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Mount & Blade 2: Bannerlord Cheats – Full Hotkeys & Console Guide

Mount & Blade 2: Bannerlord, the sandbox-based game by TaleWorlds, is always a point of discussion in the gaming community due to its complexity, in which players have to build deep strategies and combat skills to survive.

Luckily, we have cheat codes for the game to help players struggling with its multi-layered structure. Unlike regular cheat codes for games, Bannerlord offers advanced means by which players can access the dev console.

This article will act as a complete guide for Mount & Blade 2: Bannerlord, listing all the available codes across various categories. Additionally, the article will provide a step-by-step enabling process of the cheats. Let’s begin.

Mount & Blade II: Bannerlord Overview

DeveloperTaleWorlds Entertainment
PublisherTaleWorlds Entertainment
ComposerFinn Seliger
SeriesMount & Blade
GenreStrategy, action role-playing
ModesSingle-player, multiplayer
Release Dates30 March 2020 (Early Access), 25 October 2022 (Full Release)
Mount & Blade 2 Bannerlord Gameplay

Launched as the sixth instalment of the Mount & Blade series, Bannerlord is an action role-playing and strategy game that takes place in a setting inspired by the Migration Period (300 to 600 AD). Similar to the previous games in the series, the player should assemble an army of soldiers and strategically win battles.

Despite the technical issues upon release, the game received positive feedback from critics and early gamers, becoming the largest launch on Steam that year. 3 years after the release, the game is still played by many. It is available on Windows PC, PlayStation 4 & 5, Xbox One, and Xbox Series X/S.

How to Enable Cheats in Mount & Blade 2: Bannerlord?

If you are using a PC, you need to edit the “engine_config.txt” file of the game to enable cheats. To do that,

  • Open your PC and access Documents > Mount and Blade II Bannerlord
  • You will find the engine_config.txt file. Right-click and open it with a text editor. Notepad is preferred.
  • Find “cheat_mode = 0” inside the file and replace the “0” with “1”.
  • Save the file and open the game.
  • To disable the cheat mode, change “1” to “0”.

Types of Mount & Blade 2: Bannerlord Cheats

After enabling the cheat mode, you can use various keyboard commands to acquire multiple skills and modifications. The cheats are primarily divided into two categories, hotkey cheats and console commands.

  • Hotkey Cheats: These are quick cheats that can be activated during gameplay with two or three keyboard combinations.
  • Console Commands: These are advanced commands that can be enabled by opening the game’s console.

Complete List of Hotkey Cheats in Mount & Blade 2: Bannerlord

These hotkeys assist you during combat and help you teleport to a location on the map. You can knock out the enemy, heal yourself, and even heal your horse with just some simple clicks. All hotkey cheats are listed in the table below.

Cheat CodePurpose
CTRL + F4Knocks out an enemy.
CTRL + ALT + F4Knocks out the entire enemy army.
CTRL + Left ClickInput this on the map screen to teleport you and your party to the location of the click.
CTRL + HHeals you to full health.
CTRL + Shift + HHeals your horse to full health.
CTRL + F2Knocks out one of your own soldiers.
CTRL +F3Knocks out the player.

Console Commands in Mount & Blade 2: Bannerlord – Full Guide

To start using the console commands, you should first tap Alt and ~ (tilde) to open the developer console. In the console, you can type any of the following commands according to your distinct needs.

Top Console Commands in Bannerlord

First, let’s get into the commonly used console commands. Please note that if any of the commands have “#”, you need to replace it with a number. For example, if you need 1000 gold, input the “campaign.add_gold_to_hero #” command as “campaign.add_gold_to_hero 1000” in the console.

CommandPurpose
campaign.add_gold_to_hero #Add your desired gold
campaign.add_skill_xp_to_hero #Level up the player’s character
campaign.give_xp_to_main_party #Level up the player’s main party
campaign.add_influence #Increase influence
campaign.add_renown_to_clan #Increase renown
campaign.add_focus_points_to_hero #Add focus points
campaign.add_skill_xp_to_hero [SkillName] #Increase skill experience
campaign.give_troops helpLists all the troop IDs
campaign.give_troops [TroopID] #Add troops to the player’s party with Troop ID
campaign.give_settlement_to_player [SettlementName]Give a settlement to the player

Skill-based Console Commands

These commands can add new skills such as athletics, bow, and leadership to the player. Don’t forget to replace the # with any number.

SkillConsole Command
Athleticscampaign.add_skill_xp_to_hero Athletics #
Bowcampaign.add_skill_xp_to_hero Bow #
Charmcampaign.add_skill_xp_to_hero Charm #
Crossbowcampaign.add_skill_xp_to_hero Crossbow #
Engineeringcampaign.add_skill_xp_to_hero Engineering #
Leadershipcampaign.add_skill_xp_to_hero Leadership #
Medicinecampaign.add_skill_xp_to_hero Medicine #
One-Handedcampaign.add_skill_xp_to_hero OneHanded #
Polearmcampaign.add_skill_xp_to_hero Polearm #
Ridingcampaign.add_skill_xp_to_hero Riding #
Roguerycampaign.add_skill_xp_to_hero Roguery #
Scoutingcampaign.add_skill_xp_to_hero Scouting #
Smithingcampaign.add_skill_xp_to_hero Smithing #
Stewardcampaign.add_skill_xp_to_hero Steward #
Tacticscampaign.add_skill_xp_to_hero Tactics #
Throwingcampaign.add_skill_xp_to_hero Throwing #
Tradecampaign.add_skill_xp_to_hero Trade #
Two-Handedcampaign.add_skill_xp_to_hero TwoHanded #

Campaign-based Console Commands

These commands can alter the gameplay in various advanced levels, such as quests, warfare, and diplomacy.

PurposeCommand
List all active questscampaign.list_active_quests
Complete the current questcampaign.complete_active_quest
Cancel the active questcampaign.cancel_active_quest
Conceive a child (if unmarried, it will make you married to someone)campaign.conceive_child
Adopt an AI hero as the player’s childcampaign.adopt_hero [HeroName]
Force two factions to declare a warcampaign.declare_war [Faction1] [Faction2]
Force all factions to declare warcampaign.start_world_war
Force the two factions to declare peace between themcampaign.declare_peace [Faction1] [Faction2]
Make peace with all major factionscampaign.start_player_vs_world_truce
Force the AI hero to move toward the settlementcampaign.ai_goto_settlement [HeroName] [SettlementName]
Force the AI hero to attack a settlementcampaign.ai_siege_settlement [HeroName] [SettlementName]
Force the AI hero to seek out and attack anothercampaign.ai_attack_party [AttackerHeroName] [HeroName]
Place an AI hero in another’s captivitycampaign.take_hero_prisoner [PrisonerName] [CaptorName]
Give a settlement to the playercampaign.give_settlement_to_player [SettlementName]
Set the building project progress in the settlementcampaign.add_progress_to_current_building [SettlementName] [0-100]

Complete List of Console Commands

Here is a long list of console commands for you to experiment with.

  • Log.Campaign.hide_log
  • Log.Campaign.show_log
  • Log.Campaign.show_unfiltered_logs
  • Log.Campaign.start_capturing
  • Log.Campaign.stop_capturing
  • Mission_Highlights.AddHighlight
  • Mission_Highlights.Initialize
  • Mission_Highlights.OpenGroup
  • Mission_Highlights.OpenSummary
  • Mission_Highlights.RemoveHighlight
  • Mission_Highlights.SaveVideo
  • agent.change_action_set
  • agent.delete_agent
  • agent.equip_clear
  • agent.fade_in
  • agent.fade_out
  • agent.goto
  • agent.main_agent_play_action_at_channel
  • agent.main_mount_play_action_at_channel
  • ai.debug_enable_cs
  • ai.driven_property
  • ai.formation_debug
  • ai.formation_speed_adjustment_enabled
  • ai.help_show_chars
  • ai.help_show_items
  • ai.help_spawn
  • ai.set_health
  • ai.set_health_help
  • ai.show_chars
  • ai.show_items
  • ai.spawn
  • atmosphere.current
  • atmosphere.list
  • atmosphere.reset
  • atmosphere.set_by_index
  • atmosphere.set_by_name
  • campaign.activate_all_policies_for_player_kingdom
  • campaign.add_attribute_points_to_hero
  • campaign.add_building_level
  • campaign.add_caravan_to_hero
  • campaign.add_companion
  • campaign.add_focus_points_to_hero
  • campaign.add_gold_to_all_heroes
  • campaign.add_gold_to_hero
  • campaign.add_horse
  • campaign.add_influence
  • campaign.add_morale_to_party
  • campaign.add_prisoner
  • campaign.add_progress_to_current_building
  • campaign.add_random_hero_to_party
  • campaign.add_random_prisoner_hero
  • campaign.add_renown_to_clan
  • campaign.add_sample_children_to_main_character
  • campaign.add_skill_xp_to_hero
  • campaign.adopt_hero
  • campaign.ai_attack_party
  • campaign.ai_defend_settlement
  • campaign.ai_goto_settlement
  • campaign.ai_raid_village
  • campaign.ai_siege_settlement
  • campaign.boost_cohesion_of_all_armies
  • campaign.boost_cohesion_of_army
  • campaign.burn_village
  • campaign.calculate_distance_from_main_party
  • campaign.call_faction_heroes_to_settlement
  • campaign.cancel_active_quest
  • campaign.change_clan_leader
  • campaign.change_current_building
  • campaign.change_faction_relation
  • campaign.change_hero_relation
  • campaign.change_main_hero_age
  • campaign.check_camp_locations
  • campaign.check_village_bandit
  • campaign.clear_settlement_defense
  • campaign.complete_active_quest
  • campaign.conceive_child
  • campaign.control_party_ai_by_cheats
  • campaign.create_faction_army
  • campaign.create_perk_main_hero
  • campaign.create_player_kingdom
  • campaign.declare_peace
  • campaign.declare_war
  • campaign.destroy_clan
  • campaign.destroy_kindgom
  • campaign.destroy_party
  • campaign.difficulty
  • campaign.election_chooser_cheat
  • campaign.election_supporter_cheat
  • campaign.enable_party_count
  • campaign.expel_clan_from_kindgom
  • campaign.fill_party
  • campaign.fill_party_alt_solution_test
  • campaign.fill_party_tableau_test
  • campaign.find_alley_owners_with_more_than_one_alley
  • campaign.find_hero
  • campaign.find_issue
  • campaign.find_mobile_party
  • campaign.find_settlement
  • campaign.free_player_through_barter
  • campaign.get_character_id_from_character_code
  • campaign.get_conversations_tags
  • campaign.get_criminal_ratings
  • campaign.get_game_progress
  • campaign.get_heroes_at_age
  • campaign.get_infested_hideout
  • campaign.get_invalid_family_members
  • campaign.get_lords_inside_settlement
  • campaign.get_main_party_position
  • campaign.get_settlement_common_area_states
  • campaign.get_stance_between_factions
  • campaign.give_all_crafting_materials_to_main_party
  • campaign.give_item_to_main_party
  • campaign.give_money_to_main_party
  • campaign.give_settlement_to_player
  • campaign.give_troops
  • campaign.give_troops_xp
  • campaign.give_workshop_to_player
  • campaign.give_xp_to_main_party
  • campaign.go_to_settlement
  • campaign.grow_player_babies_to_child
  • campaign.grow_player_children_to_teen
  • campaign.grow_player_teen_to_adult
  • campaign.heal_main_party
  • campaign.hide_hideouts
  • campaign.is_hero_suitable_for_marriage_with_player
  • campaign.join_kingdom
  • campaign.kill_capturer_party
  • campaign.kill_hero
  • campaign.lead_your_faction
  • campaign.leave_faction
  • campaign.leave_faction_by_rebellion
  • campaign.list_active_quests
  • campaign.list_all
  • campaign.list_children_heroes_suitable_for_marriage
  • campaign.list_heroes_suitable_for_marriage
  • campaign.list_heroes_without_party
  • campaign.list_home_settlement_of_player
  • campaign.list_player_traits
  • campaign.list_tournaments
  • campaign.list_trade_rumors
  • campaign.make_hero_fugitive
  • campaign.make_hero_wounded
  • campaign.make_main_hero_ill
  • campaign.make_peace_with_every_faction
  • campaign.marry_player_with_hero
  • campaign.move_camera_between_fights
  • campaign.move_camera_between_fights_automatically
  • campaign.move_time_forward
  • campaign.multiply_campaign_speed
  • campaign.normalize_hideouts
  • campaign.open_town_mission_spawn_at_workshop
  • campaign.print_all_issues
  • campaign.print_issue_statistics
  • campaign.print_issues
  • campaign.print_party_count_statistics
  • campaign.print_party_prisoners
  • campaign.print_player_progress
  • campaign.print_projects_in_settlement
  • campaign.print_settlement_goods
  • campaign.print_workshop_info
  • campaign.print_workshops_in_settlement
  • campaign.rebellion_enabled
  • campaign.refresh_icon
  • campaign.refresh_parties
  • campaign.remove_tracked_object
  • campaign.reset_player_skills_level_and_perks
  • campaign.reset_tracker
  • campaign.set_all_skills_main_hero
  • campaign.set_army_notifications
  • campaign.set_banner_editor_is_enabled
  • campaign.set_crafting_is_enabled
  • campaign.set_criminal_rating
  • campaign.set_desertion_enabled
  • campaign.set_face_gen_is_enabled
  • campaign.set_hero_age
  • campaign.set_intensity
  • campaign.set_kingdom_notifications
  • campaign.set_main_hero_age
  • campaign.set_main_hero_stats_to_mid_game
  • campaign.set_main_party_attackable
  • campaign.set_midgame_archetype
  • campaign.set_mood
  • campaign.set_parties_visible
  • campaign.set_player_reputation_trait
  • campaign.set_player_siege_as_sally_out
  • campaign.set_quest_debug_mode
  • campaign.set_skill_companion
  • campaign.set_skill_main_hero
  • campaign.set_skills_of_hero
  • campaign.set_town_test_scene
  • campaign.set_village_test_scene
  • campaign.show_character_feats
  • campaign.show_current_location_heroes
  • campaign.show_direction_of_player_around_settlement
  • campaign.show_direction_of_settlement_around_main_party
  • campaign.show_hideouts
  • campaign.show_party_morale_detail
  • campaign.show_party_size_limit_detail
  • campaign.show_possible_battle_scenes
  • campaign.show_prisoners
  • campaign.start_barter_with_hero
  • campaign.start_barter_with_lucon
  • campaign.start_conversation
  • campaign.start_election_to_change_policy
  • campaign.start_election_to_declare_war
  • campaign.start_election_to_make_peace
  • campaign.start_king_selection_decision
  • campaign.start_player_vs_world_truce
  • campaign.start_player_vs_world_war
  • campaign.start_rebellion_in_settlement
  • campaign.start_test_conversation_mission
  • campaign.start_tournament
  • campaign.start_world_war
  • campaign.take_hero_prisoner
  • campaign.teleport_hero_to_settlement
  • campaign.throw_prisoner_to_settlement
  • campaign.toggle_add_castles_to_villages_cheat
  • campaign.track_object
  • campaign.use_test_scenes
  • chatlog.can_focus_while_in_mission
  • chatlog.clear
  • close
  • cloth.reset_meshes
  • config.antialiasing_technique
  • config.brightness
  • config.brightness_calibrated
  • config.brightness_max
  • config.brightness_min
  • config.character_detail
  • config.cheat_mode
  • config.control_mouse_movement_accumulation_decay_speed
  • config.control_mouse_movement_max_accumulation
  • config.control_mouse_movement_y_scale
  • config.decal_quality
  • config.disable_sound
  • config.display_height
  • config.display_mode
  • config.display_referesh_rate
  • config.display_width
  • config.dynamic_resolution_fps_target
  • config.enable_cloth_simulation
  • config.enable_dynamic_resolution_scale
  • config.enable_flora_sway
  • config.environment_detail
  • config.first_time
  • config.foliage_quality
  • config.force_vsync
  • config.gamma
  • config.graphics_adapter
  • config.invert_mouse
  • config.lighting_quality
  • config.master_volume
  • config.max_framerate
  • config.max_simultaneous_sound_event_count
  • config.mouse_sensitivity_coefficient
  • config.music_volume
  • config.number_of_ragdolls
  • config.particle_detail
  • config.particle_quality
  • config.postfx_bloom
  • config.postfx_chromatic_aberration
  • config.postfx_dof
  • config.postfx_grain
  • config.postfx_hexagon_vignette
  • config.postfx_lens_flares
  • config.postfx_motion_blur
  • config.postfx_ssr
  • config.postfx_sssss
  • config.postfx_streaks
  • config.postfx_sunshafts
  • config.postfx_vignette
  • config.resolution_scale
  • config.safely_exited
  • config.save_window_positions
  • config.selected_monitor
  • config.shader_quality
  • config.shadowmap_filtering
  • config.shadowmap_resolution
  • config.shadowmap_type
  • config.sharpen_amount
  • config.show_framerate
  • config.sound_device
  • config.sound_output
  • config.sound_volume
  • config.terrain_quality
  • config.tesselation
  • config.texture_budget
  • config.texture_filtering
  • config.texture_quality
  • config.water_quality
  • config.weapon_trail_amount
  • console.clear
  • crafting.disable_contour
  • crafting.dismantle_all
  • crafting.give_random_weapons
  • crafting.list_mats
  • crafting.unlock_all_parts
  • debug.clear_permanent_debug_render_meshes
  • debug.mission_spawnpoint_count_and_mesh_checker_ui
  • debug.print_materials_with_name
  • debug.print_meshes_with_name
  • debug.print_meta_meshes_without_lods
  • debug.print_textures_with_name
  • debug.reset_ignored_asserts
  • eventmanager.print_registered_events_and_types
  • facegen.dress_player
  • facegen.referesh_character_as_kid
  • facegen.show_debug
  • facegen.undress_player
  • game.reload_animations
  • game.reload_managed_core_params
  • game.reload_native_params
  • game.siege_test
  • gfx.set_quality
  • global.illumination
  • granite.clear_cache
  • granite.generate_xml
  • granite.pause
  • help
  • items.export_nav_mesh_face_marks
  • items.find_and_clear_unused_resources
  • items.find_meshes_without_lods
  • items.print_all_items_with_generated_lod
  • items.print_all_items_without_generated_lod
  • items.print_all_items_without_lod
  • items.print_faulty_materials
  • items.take_ss_from_top
  • localization.check_for_erros
  • memory.stats
  • mission.AddDebugTeleporter
  • mission.AddObjectDestroyer
  • mission.begin_camera_fade_in
  • mission.begin_camera_fade_out
  • mission.begin_camera_fade_out_and_in
  • mission.disable_fall_avoid
  • mission.draw_formation_arrangement_debug_lines
  • mission.draw_formation_order_debug_spheres
  • mission.draw_point_of_interest_directions
  • mission.draw_siege_origin_positions
  • mission.enable_debug_window
  • mission.enable_fall_damage_warnings
  • mission.equipment_debug
  • mission.fix_camera_toggle
  • mission.flee_enemies
  • mission.killAgent
  • mission.list_agent_ids
  • mission.retreat_side
  • mission.set_battering_ram_speed
  • mission.set_camera_position
  • mission.set_deployment_visualization_selector
  • mission.set_facial_anim_to_agent
  • mission.set_shift_camera_speed
  • mission.set_siege_tower_speed
  • mission.toggleDisableDying
  • mission_cpp.fast_forward_mission
  • mission_cpp.kill_agent
  • mission_cpp.kill_all_agents_excluding_this
  • mp_client.list_agent_infos
  • mp_host.help
  • mp_host.kick_player
  • profiler.generate_performance_report
  • profiler.start_task_profilinf
  • replay.invisible_agents
  • replay.read_current_replay
  • replay.seek_frame
  • replay.tick_replay
  • replay.write_current_replay
  • resource.add_default_levels_to_prefab_file
  • resource.add_new_water_prefab
  • resource.clear_gpu_morph_textures
  • resource.export_meta_mesh_as_obj
  • resource.save_prefab_files
  • resource.set_visibility_distance_to_meshes_without_lods
  • resource.shader.clear_shader_cache
  • resource.shader.compile_shader_combinations
  • resource.shader.compile_terrain_shaders
  • resource.shader.compile_terrain_shaders_of_scene
  • resource.shader.create_compressed_shader_cache
  • resource.shader.generate_shaders
  • resource.shader.recompile_single_shader
  • resource.shader.save_shader_combinations
  • resource.shader.save_shader_identifiers
  • rgl_module_ini_options.always_check_modifications
  • rgl_module_ini_options.check_colormap_flags
  • rgl_module_ini_options.detailed_sound_log
  • rgl_module_ini_options.disable_async_physics
  • rgl_module_ini_options.disable_async_predraw
  • rgl_module_ini_options.disable_async_render_jobs
  • rgl_module_ini_options.disable_camera_precision_offset
  • rgl_module_ini_options.disable_data_parallelization
  • rgl_module_ini_options.disable_dynamic_instancing
  • rgl_module_ini_options.disable_gui_messages
  • rgl_module_ini_options.disable_oros
  • rgl_module_ini_options.disable_shadow_occlusion_pass
  • rgl_module_ini_options.disable_tableau_cache
  • rgl_module_ini_options.do_sound_one_shot_events
  • rgl_module_ini_options.enable_deterministic_mode
  • rgl_module_ini_options.enable_occluder_depth_prepass
  • rgl_module_ini_options.high_quality_screenshot_height
  • rgl_module_ini_options.high_quality_screenshot_width
  • rgl_module_ini_options.limited_framerate
  • rgl_module_ini_options.log_failed_weapon_collision_sound_events
  • rgl_module_ini_options.log_level
  • rgl_module_ini_options.prt_edit_data_folder
  • rgl_module_ini_options.record_missions
  • rgl_module_ini_options.screenshot_format
  • rgl_module_ini_options.screenshot_mod
  • rgl_module_ini_options.show_scene_terrain_layer_errors
  • rgl_module_ini_options.supports_postfx_chromatic_aberration
  • rgl_module_ini_options.supports_postfx_hexagon_vignette
  • rgl_module_ini_options.supports_postfx_lens_flares
  • rgl_module_ini_options.supports_postfx_streaks
  • rgl_module_ini_options.supports_postfx_vignette
  • rgl_module_ini_options.use_depth_flipping
  • rgl_module_ini_options.use_physics_engine
  • rgl_module_ini_options.use_texture_tags
  • show_memory
  • siege_test.set_level
  • siege_test.set_scene
  • siege_test.set_wallhp
  • sound.enable_wav_output
  • sound.reload_sounds
  • spitems.reload.xml
  • storymode.activate_conspiracy_quest
  • storymode.advance_to_kingdom_quests
  • storymode.complete_banner_investigation
  • storymode.destroy_all_anti_imperial_kingdoms_except_player_kingdom
  • storymode.reinforfce_kingdom
  • storymode.skip_character_creation
  • storymode.skip_first_phase
  • storymode.skip_intro
  • storymode.skip_tutorial_quests
  • storymode.weaken_kingdom
  • test_mission.change_faction_armor_color
  • ui.test_random_admin_message
  • ui.toggle_ui

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The Bottom Line

All of the above-listed cheat codes are tested and verified by us. However, sometimes errors such as freezing can occur depending on your system configuration. If you have any issues, feel free to inform us in detail.

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